import { Tool } from '../tool.js'; import { TOOL_INFO_CLASSNAME, WIDE_CLASSNAME, ZOOM_IN_FACTOR, ZOOM_OUT_FACTOR, } from '../config.js'; export class Zoom extends Tool { get displayScale() { return this.sim.getScaleDisplay(); } get displayScaleText() { return `Scale: ${this.displayScale}`; } constructor(toolbar) { super(toolbar); const currentScale = document.createElement('button') const zoomOut = document.createElement('button'); const zoomIn = document.createElement('button'); const zoomAll = document.createElement('button'); const zeroVelocity = document.createElement('button'); this.div.appendChild(currentScale); this.div.appendChild(zoomOut); this.div.appendChild(zoomIn); this.div.appendChild(zoomAll); this.div.appendChild(zeroVelocity); zoomAll.classList.add(WIDE_CLASSNAME); zeroVelocity.classList.add(WIDE_CLASSNAME); currentScale.classList.add(WIDE_CLASSNAME); currentScale.classList.add(TOOL_INFO_CLASSNAME); zoomOut.innerHTML = 'Zoom
Out'; zoomIn.innerHTML = 'Zoom
In'; zoomAll.innerHTML = 'Zoom to Fit'; zeroVelocity.innerHTML = 'Zero Momentum'; currentScale.innerHTML = this.displayScaleText; this.sim.onZoom(() => { currentScale.innerHTML = this.displayScaleText; }); zoomOut.addEventListener('click', () => { // Aim at center of view const x = this.sim.display.width * this.sim.display.scale / 2; const y = this.sim.display.height * this.sim.display.scale / 2; this.sim.scheduleZoom(this.sim.screenToSim(x, y), ZOOM_OUT_FACTOR); }); zoomIn.addEventListener('click', () => { // Aim at center of view const x = this.sim.display.width * this.sim.display.scale / 2; const y = this.sim.display.height * this.sim.display.scale / 2; this.sim.scheduleZoom(this.sim.screenToSim(x, y), ZOOM_IN_FACTOR); }); zoomAll.addEventListener('click', () => { // Determine bounding box const box = this.sim.objects.boundingBox; const x = (box.start.x + box.end.x) / 2; const y = (box.start.y + box.end.y) / 2; const widthRatio = Math.abs(box.start.x - box.end.x) / this.sim.display.width; const heightRatio = Math.abs(box.start.y - box.end.y) / this.sim.display.height; const biggerRatio = Math.max(widthRatio, heightRatio); const base2factor = Math.log(1/biggerRatio) / Math.log(2) - 1; const factor = Math.floor(base2factor); // Determine average momentum and set panning velocity to match const netMomentum = {x: 0, y: 0}; let totalMass = 0; let count = 0; this.sim.objects.forEachObject(obj => { count++; netMomentum.x += obj.mass * obj.velocity.x; netMomentum.y += obj.mass * obj.velocity.y; totalMass += obj.mass; }); if (!count) { return; } const netVelocity = { x: netMomentum.x / totalMass, y: netMomentum.y / totalMass, }; this.sim.scheduleZoom({x, y}, factor, netVelocity) }); zeroVelocity.addEventListener('click', () => { // Determine average momentum const netMomentum = {x: 0, y: 0}; let totalMass = 0; let count = 0; this.sim.objects.forEachObject(obj => { count++; netMomentum.x += obj.mass * obj.velocity.x; netMomentum.y += obj.mass * obj.velocity.y; totalMass += obj.mass; }); if (!count) { return; } const netVelocity = { x: netMomentum.x / totalMass, y: netMomentum.y / totalMass, }; // Apply offset to all object velocities this.sim.objects.forEachObject(obj => { obj.velocity.x -= netVelocity.x; obj.velocity.y -= netVelocity.y; }); // TODO: Zero net angular momentum // Cancel panning this.sim.pointer.panning = undefined; }); } }