export const simOptions = { pauseDuring: { creation: ['Pause While Creating', 'boolean', true], selection: ['Pause While Selecting', 'boolean', true], }, display: { targetFrameRate: ['Frame Rate', 'number', 60], velocity: ['Velocity Vectors', 'boolean', true], acceleration: ['Accel Vectors', 'boolean', true], traces: ['Path Traces', 'boolean', true], dashedTraces: ['Dashed', 'boolean', false, {tall: true, showIf: 'display.traces'}], velocityScale: ['Velocity
Vec Scale', 'number', 80, {showIf: 'display.velocity'}], accelerationScale: ['Accel
Vec Scale', 'number', 800, {showIf: 'display.acceleration'}], zoomVectors: ['Zoom Vectors', 'boolean', true] }, compensate: { timeScale: ['Time Scale Compensator', 'boolean', false, {wide: true}], fastPanning: ['Fast Panning', 'boolean', false], }, param: { gravity: ['Gravity', 'number', 1], timeScale: ['Time Scale', 'number', 0.1], massCreationRate: ['Mass Creation Rate', 'number', 1], }, debug: { objectsInfo: ['Objects Info', 'boolean', false], aliveObjects: ['Alive Only', 'boolean', false], cursorInfo: ['Cursor Info', 'boolean', false], frameRate: ['Frame Rate', 'boolean', false], currentMode: ['Current Mode', 'boolean', false], panningInfo: ['Panning Info', 'boolean', false], }, };