gravity/tool/play-pause.js

53 lines
1.2 KiB
JavaScript

import {
TALL_CLASSNAME
} from '../config.js';
import {Tool} from '../tool.js';
export class PlayPause extends Tool {
playHTML = 'Play';
pauseHTML = 'Pause';
pauseButton = undefined;
playButton = undefined;
updateButtons() {
this.pauseButton.style.opacity = this.sim.playing ? '100%' : '50%';
this.playButton.style.opacity = this.sim.playing ? '50%' : '100%';
}
constructor(container) {
super(container);
const pauseButton = document.createElement('button');
const playButton = document.createElement('button');
this.pauseButton = pauseButton;
this.playButton = playButton;
this.div.appendChild(pauseButton);
this.div.appendChild(playButton);
pauseButton.innerHTML = this.pauseHTML;
playButton.innerHTML = this.playHTML;
playButton.classList.add(TALL_CLASSNAME);
pauseButton.classList.add(TALL_CLASSNAME);
this.updateButtons();
pauseButton.addEventListener('click', () => {
this.sim.panning = undefined;
if (this.sim.playing) {
this.sim.playing = false;
this.updateButtons();
}
});
playButton.addEventListener('click', () => {
if (!this.sim.playing) {
this.sim.playing = true;
this.updateButtons();
}
});
}
}