improved scaling representation and mode selection
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14
config.js
14
config.js
@ -1,8 +1,9 @@
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export const DISPLAY_OBJECTS_INFO = false;
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export const DISPLAY_CURSOR_INFO = false;
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export const DISPLAY_CANVAS_SIZE = true;
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export const DISPLAY_CANVAS_SIZE = false;
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export const DISPLAY_CURRENT_SCALE = true;
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export const DISPLAY_VELOCITY_VECTORS = true;
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export const MASS_CREATION_RATE = 0.001;
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export const POINTER_HISTORY_SIZE = 10;
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export const VELOCITY_VECTOR_SCALE = 0.2;
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@ -15,10 +16,11 @@ export const MOTION_TIME_SCALE = 0.001;
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export const OFFSCREEN_OBJECT_LINE_SCALE = 7;
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export const OFFSCREEN_OBJECT_LINE_WIDTH = 2;
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export const OFFSCREEN_OBJECT_ARROWHEAD_LENGTH = 15;
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export const ZOOM_IN_FACTOR = 2;
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export const ZOOM_OUT_FACTOR = 0.5;
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export const SCALE_MAX = 256;
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export const SCALE_MIN = 1/256;
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export const ZOOM_IN_FACTOR = 1;
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export const ZOOM_OUT_FACTOR = -1;
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export const SCALE_POWER_MAX = 8;
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export const SCALE_POWER_MIN = -8;
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export const DRAGGABLE_ELEMENT_CLASSNAME = 'lhg-draggable-element';
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export const MODE_MASS_GENERATION = 'mass-gen';
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@ -13,7 +13,7 @@ import {
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export class Display {
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sim = undefined;
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scale = 1;
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scalePower = 0;
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viewOrigin = {x: 0, y: 0};
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constructor(sim) {
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@ -30,6 +30,10 @@ export class Display {
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window.addEventListener('resize', () => this.fullscreen());
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}
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get scale() {
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return 2 ** this.scalePower;
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}
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get ctx() {
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const ctx = this.canvas.getContext("2d");
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ctx.resetTransform();
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@ -5,6 +5,7 @@ import {
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DISPLAY_CURSOR_INFO,
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DRAGGABLE_ELEMENT_CLASSNAME,
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MODE_MASS_GENERATION,
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MODE_PAN_VIEW,
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} from './config.js';
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function dispatchEvent(target, eventType, data) {
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@ -17,6 +18,7 @@ export class Pointer {
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pointerHistory = [];
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draggingElement = undefined;
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panning = undefined;
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constructor(sim) {
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this.sim = sim;
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@ -127,10 +129,16 @@ export class Pointer {
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if (this.sim.isCurrentMode(MODE_MASS_GENERATION)) {
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this.sim.objects.handlePointerDown({x, y});
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} else if (this.sim.isCurrentMode(MODE_PAN_VIEW)) {
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this.panning = {
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pointerStart: {x, y},
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pointerCurrent: {x, y},
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};
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}
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}
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handlePointerUp({x, y}) {
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this.panning = undefined;
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if (this.sim.isCurrentMode(MODE_MASS_GENERATION)) {
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this.sim.objects.handlePointerUp({x, y});
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}
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29
simulator.js
29
simulator.js
@ -6,7 +6,11 @@ import { Toolbar } from './toolbar.js';
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import { PlayPause } from './tool/play-pause.js';
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import { Zoom } from './tool/zoom.js';
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import { ModeSwitch } from './tool/modes.js';
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import { SCALE_MAX, SCALE_MIN} from './config.js';
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import {
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SCALE_POWER_MAX,
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SCALE_POWER_MIN,
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DISPLAY_CURRENT_SCALE,
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} from './config.js';
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export class Sim {
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info = {};
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@ -53,9 +57,9 @@ export class Sim {
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// x, y are the mouse coordinates, which should be the center of the new view frame
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// the new view origin should be x, y minus half the new view width and height
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// compute new scale
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this.display.scale = this.display.scale * factor;
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if (this.display.scale > SCALE_MAX) this.display.scale = SCALE_MAX;
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if (this.display.scale < SCALE_MIN) this.display.scale = SCALE_MIN;
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this.display.scalePower += factor > 0 ? 1 : -1;
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if (this.display.scalePower > SCALE_POWER_MAX) this.display.scalePower = SCALE_POWER_MAX;
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if (this.display.scalePower < SCALE_POWER_MIN) this.display.scalePower = SCALE_POWER_MIN;
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// compute coordinates of new view frame
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this.display.viewOrigin.x = x - this.display.width / 2;
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this.display.viewOrigin.y = y - this.display.height / 2;
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@ -78,16 +82,27 @@ export class Sim {
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loop(currentTime) {
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const elapsedTime = currentTime - this.time;
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this.time = currentTime;
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this.info['Mode'] = this.getCurrentMode();
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if (this.nextZoom) {
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this.zoom(this.nextZoom);
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this.nextZoom = undefined;
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}
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this.info['scale'] = this.display.scale;
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if (DISPLAY_CURRENT_SCALE) {
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const scale = 2 ** Math.abs(this.display.scalePower);
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this.info['Scale'] = this.display.scalePower >= 0 ? `${scale}` : `1/${scale}`;
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}
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this.objects.computeFrame(elapsedTime);
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this.display.fillCanvas();
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this.display.drawObjects();
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this.overlay.updateDraggable();
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this.overlay.renderInfo();
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this.display.fillCanvas();
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this.display.drawObjects();
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requestAnimationFrame(t => this.loop(t));
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}
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}
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@ -11,6 +11,7 @@ export class ModeSwitch extends Tool {
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[MODE_MASS_GENERATION, 'Generate Mass'],
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[MODE_PAN_VIEW, 'Pan View'],
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];
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buttons = [];
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constructor(toolbar) {
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super(toolbar);
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@ -34,21 +35,31 @@ export class ModeSwitch extends Tool {
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for (let [modeID, modeTitle] of this.modes) {
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const button = document.createElement('button');
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this.buttons.push(button);
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button.modeID = modeID;
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modesDiv.appendChild(button);
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button.innerHTML = `<h3>${modeTitle}</h3>`;
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button.classList.add('wide');
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button.style.opacity = modeID === currentModeID ? '50%' : '100%';
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button.addEventListener('click', (e) => {
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if (this.currentMode !== modeID) {
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this.currentMode = modeID;
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this.setModesOpacity();
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}
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});
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}
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this.setModesOpacity();
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// Add global method to get current mode / check mode
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this.sim.getCurrentMode = () => this.currentMode;
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this.sim.isCurrentMode = (modeID) => modeID === this.currentMode;
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}
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setModesOpacity() {
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for (let button of this.buttons) {
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button.style.opacity = button.modeID === this.currentMode ? '50%' : '100%';
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}
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}
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}
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