rhizome-node/src/orchestration/base-orchestrator.ts

59 lines
1.8 KiB
TypeScript

import { NodeOrchestrator, NodeHandle, NodeConfig, NodeStatus } from './types';
/**
* Base class for all orchestrator implementations
* Provides common functionality and ensures interface compliance
*/
export abstract class BaseOrchestrator implements NodeOrchestrator {
/**
* Start a new node with the given configuration
* Must be implemented by subclasses
*/
abstract startNode(config: NodeConfig): Promise<NodeHandle>;
/**
* Stop a running node
* Must be implemented by subclasses
*/
abstract stopNode(handle: NodeHandle): Promise<void>;
/**
* Get status of a node
* Must be implemented by subclasses
*/
abstract getNodeStatus(handle: NodeHandle): Promise<NodeStatus>;
/**
* Connect two nodes
* Default implementation does nothing - should be overridden by subclasses
* that support direct node connections
*/
async connectNodes(node1: NodeHandle, node2: NodeHandle): Promise<void> {
// Default implementation does nothing
console.warn('connectNodes not implemented for this orchestrator');
}
/**
* Create network partitions
* Default implementation does nothing - should be overridden by subclasses
* that support network partitioning
*/
async partitionNetwork(partitions: { groups: string[][] }): Promise<void> {
// Default implementation does nothing
console.warn('partitionNetwork not implemented for this orchestrator');
}
/**
* Set resource limits for a node
* Default implementation does nothing - should be overridden by subclasses
* that support resource management
*/
async setResourceLimits(
handle: NodeHandle,
limits: Partial<NodeConfig['resources']>
): Promise<void> {
// Default implementation does nothing
console.warn('setResourceLimits not implemented for this orchestrator');
}
}